![]() Gliding across the sands on my speeder is ridiculously fun, the Breath of the Wild-style climbing simply works, and the ability that lets you hover through the air in a bubble makes me feel invulnerable. This was truly an unknown element going hands-on with the game, but Shedworks nailed this aspect, too. ![]() I was glad to see the visuals held up under my expectations, but I was even more pleasantly surprised with how the game felt. I took time in the game just to watch the shadows move over the desert floor. Somehow, playing the game and seeing the art come to life around my character made Sable look even better. The art style is bright, bold, and so incredibly distinctive. First and foremost, the game is absolutely stunning. ![]() I’ve been keeping my eye on Sable since 2018 and was happy to get my hands on its E3 demo earlier this year.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |